

If you wanted an open-world sandbox to play on your Switch that somehow discovered a way to weaponize stupidity then you are in for a treat, especially because this port runs leagues better than the one for Saints Row: The Third did. There are hundreds of hours worth of activities and collectibles to enjoy here, and the base experience remains excellent. This is by and large the same release as it was five years ago when Re-Elected made its way to the PlayStation 4 and Xbox One (including all the post-launch DLC), and that’s fine. The Nintendo Switch port doesn’t include anything new in terms on content. The tongue has become one with the cheek in this title. If that sentence alone didn’t key you in to the firmly tongue-in-cheek tone the Saints Row franchise thrives off of then the first mission certainly will, as you ride a nuclear missile into the stratosphere with Aerosmith’s “I Don’t Want to Miss a Thing,” playing in the background. That’s right: you are the President of the United States, and Keith David is your vice-president. Saints Row IV: Re-Elected for the Switch makes a better first impression.įor the uninitiated, Saints Row IV: Re-Elected takes place shortly after the events of The Third, and the leader of The Saints street gang has graduated from celebrity to Presidency.

It is then with great pleasure I can report that Saints Row IV: Re-Elected is in a far better state than The Third was at launch, though not all is perfect in Steelport. Factor in the god-like super powers and absolute game-breaking insanity one could pull off in the fourth entry as compared to The Third, well, those concerns had merit. Would this outing fare as poorly as The Third? While Volition attended to that dismal port and made it better with time, the initial state of the game left many wary. Once Volition confirmed a port of Saints Row IV: Re-Elected was coming to the Switch concerns were justly raised. Calling it poorly optimized only covers half the bill: the game ran like trash in docked mode, and there was an egregious amount of input delay that made playing the game a Sisyphean challenge. In the interim we’ve had a multitude of re-releases, next-gen ports, and DLC to tide us over, but last year’s port of Saints Row: The Third for the Nintendo Switch left a remarkably sour taste in many mouths. Then again, when your publisher crumbles out from beneath you it’s hard to fault the delay. It’s been seven years since Saints Row IV came out, and the lack of a new title has not gone unnoticed. If ever there was a story of a franchise coming into its own and carving out a unique identity for itself then Volition’s darling sure takes the crown. Saints Row may have started out as a generic Grand Theft Auto wannabe, but by the third entry it became the weirdest, most absurd open-world sandbox on the market.
